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Responsive & Platform
Spatial Computing & visionOS Design — Quiz
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Question 1 of 5
Spatial Computing & visionOS Design
In visionOS, what is the primary reason designers cannot rely on hover states as affordance cues?
visionOS does not support pointer devices of any kind
Eye dwell (gaze) is too noisy and imprecise to use as a reliable hover trigger
Apple guidelines prohibit hover states in all spatial apps
Hover events are only available in fully immersive spaces, not mixed reality
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